I’ve long been a proponent of the idea that Tapes are Cool. I’m a big fan of physical media in general (books, records, CDs, magazines, etc.) and I love the idea of a mixtape as a facet of curation and a method of physically gifting access to culture.
You are in an open field west of a big white house with a boarded front door. There is a small mailbox here. >open mailbox Opening the mailbox reveals: A leaflet. >get leaflet Taken. >read it Welcome to Zork! Zork is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortal man. Hardened adventurers have run screaming from the terrors contained within. In Zork, the intrepid explorer delves into the forgotten secrets of a lost labyrinth deep in the bowels of the earth, searching for vast treasures long hidden from prying eyes, treasures guarded by fearsome monsters and diabolical traps! Zork was created at the Programming Technology Division of the MIT Laboratory for Computer Science by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. It was inspired by the Adventure game of Crowther and Woods, and the Dungeons and Dragons game of Gygax and Arneson.
A lot of noise has been made of late re: chat interfaces and chat bots. People seem to think that they are new, revolutionary, and about to disrupt everything. No seriously, a lot of noise. Just look:
So here we are, someone finally made a decent LCARS interface for the Raspberry Pi. Check the code out on Github, and then decide what you’re going to build it in to. Check out a video of the system in action below.
117 years after it was originally released, my buddy Wesley wrote and recorded a new score for the Georges Méliès sci-fi short film The Astronomer’s Dream. It’s part of an ongoing project, in which I’m working with local musicians and videographers to revitalize and rescore vintage films. I’m really pleased with this score, and the ultimate film is fantastic.